The Fastest Way to Make Anatomy For Your Characters
Procedural Anatomy is a toolset based in SideFX Houdini software. It is designed to simplify the muscle model creation workflow to create realistic anatomical models for simulation of the human body.
Discover The Power Of
Procedural Anatomy
We’ve taken a complex process and stream lined it to make digital humans deform in more realistic ways. Mixing the process of modelling, animation and simulation this tool set will change the way you deliver convincing characters and make it happen faster.
Only One Of Its Kind
This is a brand new tool and the only one of its kind. It creates anatomy models, connects you to your muscle simulation faster with high quality deformations.
An Artist Tool
We enable artists and TDs to make anatomy and control the results down to minute details. Bones are limited to inside the body for ease of use. Muscles auto populate between the skin and bones.
Data Driven
Procedural Anatomy uses a type of volume data called a Sign Distance Field (SDF). The SDF allows us to look inside a character's body and place anatomy with a high degree of accuracy.
Behind the Tool
The creators of Procedural Anatomy have distilled 25 years of combined experience from the Visual Effects and Animation industries into this multidisciplinary tool. Their artistic sense and attention to detail have enabled the 3D puzzle that is the human body to fit into almost any variation of the human character.
Want to Hear More?
Are you an experienced Houdini user or Character TD? Do you know someone who is? We're looking for users who will help us test this toolset!